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Slipskull

Slipskull

Threat Level: Moderately Low
Recommended Weapon: Bullseye
Weapon Used: Reapers
First Encounter: Chesire - 'No Way Out'

Slipskulls are quite unlike the majority of the Chimeran forces, for the simple reason that they don't like to attack head on. They are much more discreet with their attacks and like to take pot shots while constantly jumping around everywhere as opposed to making themselves visible and imposing.

Unlike the Hybrids, which cannot use the locking on feature found with the Bullseye, Slipskulls can use the full functionality of their Reapers. If they're attempting to lock on, you'll see a red laser-sight pointed in your direction. So make sure you don't stand still long enough for them to lock-on.

Due to the Slipskulls annoying ability to jump around everywhere, the sensible solution is to use a Bullseye tag, which will just home in on their position. Failing that, if you're more patient you can always use a L23 Fareye and wait for them to land before capping them in the head.



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